Aspiring game designer specialising in cinematic storytelling, motion capture, and immersive world-building. Currently studying Creative Media Technologies at the University of Portsmouth.
I'm Isaac Wilson, a passionate game designer and cinematic artist with a deep love for immersive storytelling. Inspired by titles like Red Dead Redemption 2, I'm driven to create worlds that feel alive — where every cut scene, every animation, and every frame tells a story.
I am studying BSc (Hons) Creative Media Technologies at the University of Portsmouth, where I am developing skills in motion capture, 3D CGI, visual effects, and cinematic production using industry-standard tools and facilities.
My ambition is to work as a Cinematic Designer or Mocap Animator at a major game studio, crafting the kind of emotionally resonant cut scenes that stay with players long after they've put the controller down.
I'm always open to opportunities, collaborations, and conversations about game design and cinematic production. Whether you're a studio, a fellow creator, or just want to talk games — get in touch.